![]() Thank you for checking out my guide! I'm happy to answer any questions in the comments. YOU CAN NOT WARP TO DOME AFTER YOU'VE PULLED THE LEVER, BUT IF YOU PRESS AND HOLD YOUR WARP BUTTON IMMEDIATELY BEFORE PULLING THE LEVER, YOU CAN WARP AND MAKE THIS ACHIEVEMENT VERY EASY. If you are worried about this, save right before pulling the lever and re-load your save if you fail. We then created a huge walkthrough point of view model that could. Hidden-object puzzles are referred to as HOPs. because we were creating the finished Art Director maquette miniatures of all of. Make it into the timed door on your first pull of the lever. This guide wont tell you when to zoom into a location the screenshots show each zoom scene. Run, Move, Run - In Chapter 7, The Exchange, the 2nd lever you pull will create a bunch of arches and require you to race across to a timed door on the other side. Into the Darkness - In Chapter 6, The Spiral, walk off an edge / commit suicide. Continue walking and enter the Dog House. Use the key and prop it on the diagonal of the mini-Castle, then walk up the diagonal key in the normal-Castle and jump over the wall.Ĭrew Creatures - In Chapter 3, Gateways, near the very end, after you've used the Red Sphere to break down the very large wall/barrier, walk as a tiny person to the Green side, and go through a crack in the wall. It has a Illustrated realism style, presented in Realtime 3D and is played in a First-Person perspective. That leaves 4 actually missable achievements:īreakout - Go over the wall in Chapter 2, The Maquette. Related walkthrough videos GAME INFO Maquette is an adventure game by Graceful Decay released in 2021 for PC, PlayStation 4 and PlayStation 5. ![]() After the scene is finished, you'll next need to open the red door of the purple. Walk across the key bridge in the regular scale. ![]() You should earn all 3 of these by Chapter 2 at the latest. Find the walkway, and place the key across the gap like a bridge. The Maquette advertisement In this next area, head. There are 3 achievements that are not story, but not missable: Open Sesame, Size Manipulator, and Precise Placement. This section of the walkthrough will contain hints on how to solve them, but for a detailed breakdown, head to The Maquette Puzzle Guide page. ![]()
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